War
LiveFour bands race for every one-minute window.
Window#–0:00 left
LeadingNo work yetfirst proof leads
Your bandNonepick one on Mine
Your wins–none yet
Bands
| Band | Work | Boost | Wins 1 h | Wins 24 h | Last 50 | Streak | Miners |
|---|---|---|---|---|---|---|---|
| Ember | 0% | 1x | 0 | 0 | 0 | 0 | 0 |
| Anvil | 0% | 1x | 0 | 0 | 0 | 0 | 0 |
| Quench | 0% | 1x | 0 | 0 | 0 | 0 | 0 |
| Temper | 0% | 1x | 0 | 0 | 0 | 0 | 0 |
How a window is won
Score is work times drought boost.
Every window a band loses adds 0.15x to its boost, up to 4x. A win resets it.
The winning band shares 30% of the window as spoils. Pay inside a band still follows your own work.
Settled windows
| Window | Winner | Work | Boost | Miners | Pool, HYPE |
|---|